
Sideline
Sideline is a multimedia platform that reimagines how soccer information is delivered to viewers. It integrates seamlessly with existing TV interfaces and also functions as a standalone app. By tackling the barriers of accessibility and clarity, Sideline creates a more welcoming experience for all fans, especially those new to the sport or navigating disability challenges.
Deliverables
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Interface Case Study
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Video Explainer
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UX/UI designed Prototypes
My Contributions
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Research
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Case Study
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TV display
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App Design and structure



Problem Statement
Due to the fast-paced and continuous nature of soccer, it can be a difficult sport to follow; especially when commentary is unavailable or when hearing is impaired.
Working App Prototype
To the left is a functioning prototype that walks through the Coach's Call portion of the app. It gives a demonstration of what a card would look like popping up in a real-life scenario.


Working TV Prototype
To the right is a functioning prototype that displays what an example of Sideline in action would look like.

Initial Research Findings
Much of soccer’s information, especially the storytelling, is done through commentary, Making it difficult to follow along with parts of the game when that commentary is inaccessible, wither that be because of personal hearing problems, viewing in a loud environment, or even being at the game itself, where commentary is completely inaccessible. The soccer display UI, as seen on tv, has also not changed or improved since 1994 when it was first added to the game